Bindings for [[ Direct3D 11 ; https://learn.microsoft.com/en-us/windows/win32/direct3d11/atoc-dx-graphics-direct3d-11 ]].

Collection Info

View Source
Collection
vendor
Path
directx/d3d11
Entries
998
Constants 468
Types 413
Procedures 3
Procedure Groups 0
Variables 114

Source Files

Constants

468

ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT #

Source
ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT :: 9

CLIP_OR_CULL_DISTANCE_COUNT #

Source
CLIP_OR_CULL_DISTANCE_COUNT :: 8

CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT #

Source
CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT :: 2

COLOR_WRITE_ENABLE_ALL #

Source
COLOR_WRITE_ENABLE_ALL :: COLOR_WRITE_ENABLE_MASK{.RED, .GREEN, .BLUE, .ALPHA}

COLOR_WRITE_ENABLE_ALPHA #

Source
COLOR_WRITE_ENABLE_ALPHA :: COLOR_WRITE_ENABLE_MASK{.ALPHA}

COLOR_WRITE_ENABLE_BLUE #

Source
COLOR_WRITE_ENABLE_BLUE :: COLOR_WRITE_ENABLE_MASK{.BLUE}

COLOR_WRITE_ENABLE_GREEN #

Source
COLOR_WRITE_ENABLE_GREEN :: COLOR_WRITE_ENABLE_MASK{.GREEN}

COLOR_WRITE_ENABLE_RED #

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COLOR_WRITE_ENABLE_RED :: COLOR_WRITE_ENABLE_MASK{.RED}

COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT #

Source
COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT :: 14

COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT #

Source
COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT :: 32

COMMONSHADER_CONSTANT_BUFFER_COMPONENTS #

Source
COMMONSHADER_CONSTANT_BUFFER_COMPONENTS :: 4

COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT #

Source
COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT :: 15

COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT #

Source
COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT :: 16

COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS #

Source
COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS :: 4

COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT #

Source
COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT :: 15

COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS #

Source
COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS :: 1

COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST #

Source
COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST :: 1

COMMONSHADER_FLOWCONTROL_NESTING_LIMIT #

Source
COMMONSHADER_FLOWCONTROL_NESTING_LIMIT :: 64

COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS #

Source
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS :: 4

COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT #

Source
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT :: 1

COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS #

Source
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS :: 1

COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST #

Source
COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST :: 1

COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT #

Source
COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT :: 32

COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS #

Source
COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS :: 1

COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT #

Source
COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT :: 128

COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS #

Source
COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS :: 1

COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST #

Source
COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST :: 1

COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT #

Source
COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT :: 128

COMMONSHADER_SAMPLER_REGISTER_COMPONENTS #

Source
COMMONSHADER_SAMPLER_REGISTER_COMPONENTS :: 1

COMMONSHADER_SAMPLER_REGISTER_COUNT #

Source
COMMONSHADER_SAMPLER_REGISTER_COUNT :: 16

COMMONSHADER_SAMPLER_REGISTER_READ_PORTS #

Source
COMMONSHADER_SAMPLER_REGISTER_READ_PORTS :: 1

COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST #

Source
COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST :: 1

COMMONSHADER_SAMPLER_SLOT_COUNT #

Source
COMMONSHADER_SAMPLER_SLOT_COUNT :: 16

COMMONSHADER_SUBROUTINE_NESTING_LIMIT #

Source
COMMONSHADER_SUBROUTINE_NESTING_LIMIT :: 32

COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT #

Source
COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT :: 32

COMMONSHADER_TEMP_REGISTER_COMPONENTS #

Source
COMMONSHADER_TEMP_REGISTER_COMPONENTS :: 4

COMMONSHADER_TEMP_REGISTER_COUNT #

Source
COMMONSHADER_TEMP_REGISTER_COUNT :: 4096

COMMONSHADER_TEMP_REGISTER_READ_PORTS #

Source
COMMONSHADER_TEMP_REGISTER_READ_PORTS :: 3

COMMONSHADER_TEMP_REGISTER_READS_PER_INST #

Source
COMMONSHADER_TEMP_REGISTER_READS_PER_INST :: 3

COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX #

Source
COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX :: 10

COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN #

Source
COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN :: -10

COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE #

Source
COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE :: -8

COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE #

Source
COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE :: 7

CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 256

CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP :: 64

CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 240

CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP :: 68

CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 224

CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP :: 72

CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 208

CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP :: 76

CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 192

CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP :: 84

CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 176

CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP :: 92

CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 160

CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP :: 100

CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 144

CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP :: 112

CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 128

CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP :: 128

CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 112

CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP :: 144

CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 96

CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP :: 168

CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 80

CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP :: 204

CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 64

CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP :: 256

CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 48

CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP :: 340

CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 32

CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP :: 512

CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD #

Source
CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD :: 16

CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP #

Source
CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP :: 768

CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION #

Source
CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION :: 1

CS_4_X_RAW_UAV_BYTE_ALIGNMENT #

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CS_4_X_RAW_UAV_BYTE_ALIGNMENT :: 256

CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP #

Source
CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP :: 768

CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION #

Source
CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION :: 65535

CS_TGSM_REGISTER_READS_PER_INST #

Source
CS_TGSM_REGISTER_READS_PER_INST :: 1

CS_TGSM_RESOURCE_REGISTER_COMPONENTS #

Source
CS_TGSM_RESOURCE_REGISTER_COMPONENTS :: 1

CS_TGSM_RESOURCE_REGISTER_READ_PORTS #

Source
CS_TGSM_RESOURCE_REGISTER_READ_PORTS :: 1

CS_THREAD_GROUP_MAX_THREADS_PER_GROUP #

Source
CS_THREAD_GROUP_MAX_THREADS_PER_GROUP :: 1024

CS_THREAD_LOCAL_TEMP_REGISTER_POOL #

Source
CS_THREAD_LOCAL_TEMP_REGISTER_POOL :: 16384

CS_THREADGROUPID_REGISTER_COMPONENTS #

Source
CS_THREADGROUPID_REGISTER_COMPONENTS :: 3

CS_THREADGROUPID_REGISTER_COUNT #

Source
CS_THREADGROUPID_REGISTER_COUNT :: 1

CS_THREADID_REGISTER_COMPONENTS #

Source
CS_THREADID_REGISTER_COMPONENTS :: 3

CS_THREADIDINGROUP_REGISTER_COMPONENTS #

Source
CS_THREADIDINGROUP_REGISTER_COMPONENTS :: 3

CS_THREADIDINGROUP_REGISTER_COUNT #

Source
CS_THREADIDINGROUP_REGISTER_COUNT :: 1

CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS #

Source
CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS :: 1

CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT #

Source
CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT :: 1

DEFAULT_BLEND_FACTOR_ALPHA #

Source
DEFAULT_BLEND_FACTOR_ALPHA :: 1.0

DEFAULT_BLEND_FACTOR_GREEN #

Source
DEFAULT_BLEND_FACTOR_GREEN :: 1.0

DEFAULT_BORDER_COLOR_COMPONENT #

Source
DEFAULT_BORDER_COLOR_COMPONENT :: 0.0

DEFAULT_RENDER_TARGET_ARRAY_INDEX #

Source
DEFAULT_RENDER_TARGET_ARRAY_INDEX :: 0

DEFAULT_SLOPE_SCALED_DEPTH_BIAS #

Source
DEFAULT_SLOPE_SCALED_DEPTH_BIAS :: 0.0

DEFAULT_STENCIL_WRITE_MASK #

Source
DEFAULT_STENCIL_WRITE_MASK :: 0xff

DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX #

Source
DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX :: 0

DEFAULT_VIEWPORT_MAX_DEPTH #

Source
DEFAULT_VIEWPORT_MAX_DEPTH :: 0.0

DEFAULT_VIEWPORT_MIN_DEPTH #

Source
DEFAULT_VIEWPORT_MIN_DEPTH :: 0.0

DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT #

Source
DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32

DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS #

Source
DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS :: 4

DS_INPUT_CONTROL_POINT_REGISTER_COUNT #

Source
DS_INPUT_CONTROL_POINT_REGISTER_COUNT :: 32

DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS #

Source
DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS :: 1

DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST #

Source
DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST :: 2

DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS #

Source
DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS :: 3968

DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT #

Source
DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32

DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS #

Source
DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS :: 3

DS_INPUT_DOMAIN_POINT_REGISTER_COUNT #

Source
DS_INPUT_DOMAIN_POINT_REGISTER_COUNT :: 1

DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS #

Source
DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS :: 1

DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST #

Source
DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST :: 2

DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT #

Source
DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT :: 32

DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS #

Source
DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS :: 4

DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT #

Source
DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT :: 32

DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS #

Source
DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS :: 1

DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST #

Source
DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST :: 2

DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT #

Source
DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32

DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS #

Source
DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS :: 1

DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT #

Source
DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT :: 1

DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS #

Source
DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS :: 1

DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST #

Source
DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST :: 2

DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT #

Source
DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32

DS_OUTPUT_REGISTER_COMPONENTS #

Source
DS_OUTPUT_REGISTER_COMPONENTS :: 4

FILTER_REDUCTION_TYPE_MASK #

Source
FILTER_REDUCTION_TYPE_MASK :: 0x3

FILTER_REDUCTION_TYPE_SHIFT #

Source
FILTER_REDUCTION_TYPE_SHIFT :: 7

FL9_1_DEFAULT_MAX_ANISOTROPY #

Source
FL9_1_DEFAULT_MAX_ANISOTROPY :: 2

FL9_1_IA_PRIMITIVE_MAX_COUNT #

Source
FL9_1_IA_PRIMITIVE_MAX_COUNT :: 65535

FL9_1_REQ_TEXTURE1D_U_DIMENSION #

Source
FL9_1_REQ_TEXTURE1D_U_DIMENSION :: 2048

FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION #

Source
FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION :: 2048

FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION #

Source
FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION :: 256

FL9_1_REQ_TEXTURECUBE_DIMENSION #

Source
FL9_1_REQ_TEXTURECUBE_DIMENSION :: 512

FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT #

Source
FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT :: 1

FL9_2_IA_PRIMITIVE_MAX_COUNT #

Source
FL9_2_IA_PRIMITIVE_MAX_COUNT :: 1048575

FL9_3_REQ_TEXTURE1D_U_DIMENSION #

Source
FL9_3_REQ_TEXTURE1D_U_DIMENSION :: 4096

FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION #

Source
FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION :: 4096

FL9_3_REQ_TEXTURECUBE_DIMENSION #

Source
FL9_3_REQ_TEXTURECUBE_DIMENSION :: 4096

FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT #

Source
FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT :: 4

FLOAT_TO_SRGB_EXPONENT_DENOMINATOR #

Source
FLOAT_TO_SRGB_EXPONENT_DENOMINATOR :: 2.4

FLOAT_TO_SRGB_EXPONENT_NUMERATOR #

Source
FLOAT_TO_SRGB_EXPONENT_NUMERATOR :: 1.0

FLOAT_TO_SRGB_THRESHOLD #

Source
FLOAT_TO_SRGB_THRESHOLD :: 0.0031308

FLOAT16_FUSED_TOLERANCE_IN_ULP #

Source
FLOAT16_FUSED_TOLERANCE_IN_ULP :: 0.6

FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP #

Source
FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP :: 0.6

FTOI_INSTRUCTION_MAX_INPUT #

Source
FTOI_INSTRUCTION_MAX_INPUT :: 2147483647.999

FTOI_INSTRUCTION_MIN_INPUT #

Source
FTOI_INSTRUCTION_MIN_INPUT :: -2147483648.999

FTOU_INSTRUCTION_MAX_INPUT #

Source
FTOU_INSTRUCTION_MAX_INPUT :: 4294967295.999

FTOU_INSTRUCTION_MIN_INPUT #

Source
FTOU_INSTRUCTION_MIN_INPUT :: 0.0

GS_INPUT_INSTANCE_ID_READ_PORTS #

Source
GS_INPUT_INSTANCE_ID_READ_PORTS :: 1

GS_INPUT_INSTANCE_ID_READS_PER_INST #

Source
GS_INPUT_INSTANCE_ID_READS_PER_INST :: 2

GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT #

Source
GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32

GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS #

Source
GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS :: 1

GS_INPUT_INSTANCE_ID_REGISTER_COUNT #

Source
GS_INPUT_INSTANCE_ID_REGISTER_COUNT :: 1

GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT #

Source
GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT :: 32

GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS #

Source
GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS :: 1

GS_INPUT_PRIM_CONST_REGISTER_COUNT #

Source
GS_INPUT_PRIM_CONST_REGISTER_COUNT :: 1

GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS #

Source
GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS :: 1

GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST #

Source
GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST :: 2

GS_INPUT_REGISTER_COMPONENT_BIT_COUNT #

Source
GS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32

GS_INPUT_REGISTER_COMPONENTS #

Source
GS_INPUT_REGISTER_COMPONENTS :: 4

GS_INPUT_REGISTER_READ_PORTS #

Source
GS_INPUT_REGISTER_READ_PORTS :: 1

GS_INPUT_REGISTER_READS_PER_INST #

Source
GS_INPUT_REGISTER_READS_PER_INST :: 2

GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES #

Source
GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES :: 1024

GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT #

Source
GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32

GS_OUTPUT_REGISTER_COMPONENTS #

Source
GS_OUTPUT_REGISTER_COMPONENTS :: 4

HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT #

Source
HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT :: 32

HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT #

Source
HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT :: 32

HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT #

Source
HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT :: 32

HS_CONTROL_POINT_REGISTER_COMPONENTS #

Source
HS_CONTROL_POINT_REGISTER_COMPONENTS :: 4

HS_CONTROL_POINT_REGISTER_READ_PORTS #

Source
HS_CONTROL_POINT_REGISTER_READ_PORTS :: 1

HS_CONTROL_POINT_REGISTER_READS_PER_INST #

Source
HS_CONTROL_POINT_REGISTER_READS_PER_INST :: 2

HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND #

Source
HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND :: 0xffffffff

HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT #

Source
HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32

HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS #

Source
HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS :: 1

HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT #

Source
HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT :: 1

HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS #

Source
HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS :: 1

HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST #

Source
HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST :: 2

HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT #

Source
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32

HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS #

Source
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS :: 1

HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT #

Source
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT :: 1

HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS #

Source
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS :: 1

HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST #

Source
HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST :: 2

HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT #

Source
HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT :: 32

HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS #

Source
HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS :: 1

HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT #

Source
HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT :: 1

HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS #

Source
HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS :: 1

HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST #

Source
HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST :: 2

HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND #

Source
HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND :: 0xffffffff

HS_MAXTESSFACTOR_LOWER_BOUND #

Source
HS_MAXTESSFACTOR_LOWER_BOUND :: 1.0

HS_MAXTESSFACTOR_UPPER_BOUND #

Source
HS_MAXTESSFACTOR_UPPER_BOUND :: 64.0

HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT #

Source
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT :: 32

HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS #

Source
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS :: 1

HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT #

Source
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT :: 1

HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS #

Source
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS :: 1

HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST #

Source
HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST :: 2

HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS #

Source
HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS :: 3968

HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT #

Source
HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT :: 32

HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS #

Source
HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS :: 4

HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT #

Source
HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT :: 32

HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS #

Source
HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS :: 1

HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST #

Source
HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST :: 2

HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS #

Source
HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS :: 128

IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES #

Source
IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES :: 0

IA_DEFAULT_PRIMITIVE_TOPOLOGY #

Source
IA_DEFAULT_PRIMITIVE_TOPOLOGY :: 0

IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES #

Source
IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES :: 0

IA_INDEX_INPUT_RESOURCE_SLOT_COUNT #

Source
IA_INDEX_INPUT_RESOURCE_SLOT_COUNT :: 1

IA_INTEGER_ARITHMETIC_BIT_COUNT #

Source
IA_INTEGER_ARITHMETIC_BIT_COUNT :: 32

IA_PATCH_MAX_CONTROL_POINT_COUNT #

Source
IA_PATCH_MAX_CONTROL_POINT_COUNT :: 32

IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT #

Source
IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT :: 32

IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT #

Source
IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT :: 32

IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS #

Source
IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS :: 128

IAsynchronous_UUID_STRING #

Source
IAsynchronous_UUID_STRING :: "4B35D0CD-1E15-4258-9C98-1B1333F6DD3B"

IAuthenticatedChannel_UUID_STRING #

Source
IAuthenticatedChannel_UUID_STRING :: "3015A308-DCBD-47AA-A747-192486D14D4A"

IBlendState_UUID_STRING #

Source
IBlendState_UUID_STRING :: "75B68FAA-347D-4159-8F45-A0640F01CD9A"

IBuffer_UUID_STRING #

Source
IBuffer_UUID_STRING :: "48570B85-D1EE-4FCD-A250-EB350722B037"

IClassInstance_UUID_STRING #

Source
IClassInstance_UUID_STRING :: "A6CD7FAA-B0B7-4A2F-9436-8662A65797CB"

IClassLinkage_UUID_STRING #

Source
IClassLinkage_UUID_STRING :: "DDF57CBA-9543-46E4-A12B-F207A0FE7FED"

ICommandList_UUID_STRING #

Source
ICommandList_UUID_STRING :: "A24BC4D1-769E-43F7-8013-98FF566C18E2"

IComputeShader_UUID_STRING #

Source
IComputeShader_UUID_STRING :: "4F5B196E-C2BD-495E-BD01-1FDED38E4969"

ICounter_UUID_STRING #

Source
ICounter_UUID_STRING :: "6E8C49FB-A371-4770-B440-29086022B741"

ICryptoSession_UUID_STRING #

Source
ICryptoSession_UUID_STRING :: "9B32F9AD-BDCC-40A6-A39D-D5C865845720"

ID3D11FunctionParameterReflection_UUID_STRING #

Source
ID3D11FunctionParameterReflection_UUID_STRING :: "42757488-334F-47FE-982E-1A65D08CC462"

ID3D11FunctionReflection_UUID_STRING #

Source
ID3D11FunctionReflection_UUID_STRING :: "207BCECB-D683-4A06-A8A3-9B149B9F73A4"

ID3D11LibraryReflection_UUID_STRING #

Source
ID3D11LibraryReflection_UUID_STRING :: "54384F1B-5B3E-4BB7-AE01-60BA3097CBB6"

ID3D11ShaderReflection_UUID_STRING #

Source
ID3D11ShaderReflection_UUID_STRING :: "8D536CA1-0CCA-4956-A837-786963755584"

ID3D11ShaderReflectionConstantBuffer_UUID_STRING #

Source
ID3D11ShaderReflectionConstantBuffer_UUID_STRING :: "EB62D63D-93DD-4318-8AE8-C6F83AD371B8"

ID3D11ShaderReflectionType_UUID_STRING #

Source
ID3D11ShaderReflectionType_UUID_STRING :: "6E6FFA6A-9BAE-4613-A51E-91652D508C21"

ID3D11ShaderReflectionVariable_UUID_STRING #

Source
ID3D11ShaderReflectionVariable_UUID_STRING :: "51F23923-F3E5-4BD1-91CB-606177D8DB4C"

ID3DDestructionNotifier_UUID_STRING #

Source
ID3DDestructionNotifier_UUID_STRING :: "A06EB39A-50DA-425B-8C31-4EECD6C270F3"

ID3DUserDefinedAnnotation_UUID_STRING #

Source
ID3DUserDefinedAnnotation_UUID_STRING :: "B2DAAD8B-03D4-4DBF-95EB-32AB4B63D0AB"

IDebug_UUID_STRING #

Source
IDebug_UUID_STRING :: "79CF2233-7536-4948-9D36-1E4692DC5760"

IDepthStencilState_UUID_STRING #

Source
IDepthStencilState_UUID_STRING :: "03823EFB-8D8F-4E1C-9AA2-F64BB2CBFDF1"

IDepthStencilView_UUID_STRING #

Source
IDepthStencilView_UUID_STRING :: "9FDAC92A-1876-48C3-AFAD-25B94F84A9B6"

IDevice_UUID_STRING #

Source
IDevice_UUID_STRING :: "DB6F6DDB-AC77-4E88-8253-819DF9BBF140"

IDeviceChild_UUID_STRING #

Source
IDeviceChild_UUID_STRING :: "1841E5C8-16B0-489B-BCC8-44CFB0D5DEAE"

IDeviceContext_UUID_STRING #

Source
IDeviceContext_UUID_STRING :: "C0BFA96C-E089-44FB-8EAF-26F8796190DA"

IDomainShader_UUID_STRING #

Source
IDomainShader_UUID_STRING :: "F582C508-0F36-490C-9977-31EECE268CFA"

IGeometryShader_UUID_STRING #

Source
IGeometryShader_UUID_STRING :: "38325B96-EFFB-4022-BA02-2E795B70275C"

IHullShader_UUID_STRING #

Source
IHullShader_UUID_STRING :: "8E5C6061-628A-4C8E-8264-BBE45CB3D5DD"

IInfoQueue_UUID_STRING #

Source
IInfoQueue_UUID_STRING :: "6543DBB6-1B48-42F5-AB82-E97EC74326F6"

IInputLayout_UUID_STRING #

Source
IInputLayout_UUID_STRING :: "E4819DDC-4CF0-4025-BD26-5DE82A3E07B7"

INTEGER_DIVIDE_BY_ZERO_QUOTIENT #

Source
INTEGER_DIVIDE_BY_ZERO_QUOTIENT :: 0xffffffff

INTEGER_DIVIDE_BY_ZERO_REMAINDER #

Source
INTEGER_DIVIDE_BY_ZERO_REMAINDER :: 0xffffffff

IPixelShader_UUID_STRING #

Source
IPixelShader_UUID_STRING :: "EA82E40D-51DC-4F33-93D4-DB7C9125AE8C"

IPredicate_UUID_STRING #

Source
IPredicate_UUID_STRING :: "9EB576DD-9F77-4D86-81AA-8BAB5FE490E2"

IQuery_UUID_STRING #

Source
IQuery_UUID_STRING :: "D6C00747-87B7-425E-B84D-44D108560AFD"

IRasterizerState_UUID_STRING #

Source
IRasterizerState_UUID_STRING :: "9BB4AB81-AB1A-4D8F-B506-FC04200B6EE7"

IRenderTargetView_UUID_STRING #

Source
IRenderTargetView_UUID_STRING :: "DFDBA067-0B8D-4865-875B-D7B4516CC164"

IResource_UUID_STRING #

Source
IResource_UUID_STRING :: "DC8E63F3-D12B-4952-B47B-5E45026A862D"

ISamplerState_UUID_STRING #

Source
ISamplerState_UUID_STRING :: "DA6FEA51-564C-4487-9810-F0D0F9B4E3A5"

IShaderResourceView_UUID_STRING #

Source
IShaderResourceView_UUID_STRING :: "B0E06FE0-8192-4E1A-B1CA-36D7414710B2"

ITexture1D_UUID_STRING #

Source
ITexture1D_UUID_STRING :: "F8FB5C27-C6B3-4F75-A4C8-439AF2EF564C"

ITexture2D_UUID_STRING #

Source
ITexture2D_UUID_STRING :: "6F15AAF2-D208-4E89-9AB4-489535D34F9C"

ITexture3D_UUID_STRING #

Source
ITexture3D_UUID_STRING :: "037E866E-F56D-4357-A8AF-9DABBE6E250E"

IUnorderedAccessView_UUID_STRING #

Source
IUnorderedAccessView_UUID_STRING :: "28ACF509-7F5C-48F6-8611-F316010A6380"

IUserDefinedAnnotation_UUID_STRING #

Source
IUserDefinedAnnotation_UUID_STRING :: "B2DAAD8B-03D4-4DBF-95EB-32AB4B63D0AB"

IVertexShader_UUID_STRING #

Source
IVertexShader_UUID_STRING :: "3B301D64-D678-4289-8897-22F8928B72F3"

IVideoContext_UUID_STRING #

Source
IVideoContext_UUID_STRING :: "61F21C45-3C0E-4A74-9CEA-67100D9AD5E4"

IVideoDecoder_UUID_STRING #

Source
IVideoDecoder_UUID_STRING :: "3C9C5B51-995D-48D1-9B8D-FA5CAEDED65C"

IVideoDecoderOutputView_UUID_STRING #

Source
IVideoDecoderOutputView_UUID_STRING :: "C2931AEA-2A85-4F20-860F-FBA1FD256E18"

IVideoDevice_UUID_STRING #

Source
IVideoDevice_UUID_STRING :: "10EC4D5B-975A-4689-B9E4-D0AAC30FE333"

IVideoProcessor_UUID_STRING #

Source
IVideoProcessor_UUID_STRING :: "1D7B0652-185F-41C6-85CE-0C5BE3D4AE6C"

IVideoProcessorEnumerator_UUID_STRING #

Source
IVideoProcessorEnumerator_UUID_STRING :: "31627037-53AB-4200-9061-05FAA9AB45F9"

IVideoProcessorInputView_UUID_STRING #

Source
IVideoProcessorInputView_UUID_STRING :: "11EC5A5F-51DC-4945-AB34-6E8C21300EA5"

IVideoProcessorOutputView_UUID_STRING #

Source
IVideoProcessorOutputView_UUID_STRING :: "A048285E-25A9-4527-BD93-D68B68C44254"

IView_UUID_STRING #

Source
IView_UUID_STRING :: "839D1216-BB2E-412B-B7F4-A9DBEBE08ED1"

KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL #

Source
KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL :: 0xffffffff

KEEP_UNORDERED_ACCESS_VIEWS #

Source
KEEP_UNORDERED_ACCESS_VIEWS :: 0xffffffff

MAX_BORDER_COLOR_COMPONENT #

Source
MAX_BORDER_COLOR_COMPONENT :: 1.0

MAX_MULTISAMPLE_SAMPLE_COUNT #

Source
MAX_MULTISAMPLE_SAMPLE_COUNT :: 32

MAX_TEXTURE_DIMENSION_2_TO_EXP #

Source
MAX_TEXTURE_DIMENSION_2_TO_EXP :: 17

MIN_BORDER_COLOR_COMPONENT #

Source
MIN_BORDER_COLOR_COMPONENT :: 0.0

MIP_LOD_FRACTIONAL_BIT_COUNT #

Source
MIP_LOD_FRACTIONAL_BIT_COUNT :: 8

MULTISAMPLE_ANTIALIAS_LINE_WIDTH #

Source
MULTISAMPLE_ANTIALIAS_LINE_WIDTH :: 1.4

NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT #

Source
NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT :: 0

PIXEL_ADDRESS_RANGE_BIT_COUNT #

Source
PIXEL_ADDRESS_RANGE_BIT_COUNT :: 15

PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT #

Source
PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT :: 16

PS_CS_UAV_REGISTER_COMPONENTS #

Source
PS_CS_UAV_REGISTER_COMPONENTS :: 1

PS_CS_UAV_REGISTER_READ_PORTS #

Source
PS_CS_UAV_REGISTER_READ_PORTS :: 1

PS_CS_UAV_REGISTER_READS_PER_INST #

Source
PS_CS_UAV_REGISTER_READS_PER_INST :: 1

PS_FRONTFACING_DEFAULT_VALUE #

Source
PS_FRONTFACING_DEFAULT_VALUE :: 0xffffffff

PS_FRONTFACING_TRUE_VALUE #

Source
PS_FRONTFACING_TRUE_VALUE :: 0xffffffff

PS_INPUT_REGISTER_COMPONENT_BIT_COUNT #

Source
PS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32

PS_INPUT_REGISTER_COMPONENTS #

Source
PS_INPUT_REGISTER_COMPONENTS :: 4

PS_INPUT_REGISTER_READ_PORTS #

Source
PS_INPUT_REGISTER_READ_PORTS :: 1

PS_INPUT_REGISTER_READS_PER_INST #

Source
PS_INPUT_REGISTER_READS_PER_INST :: 2

PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT #

Source
PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT :: 0.0

PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT #

Source
PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT :: 32

PS_OUTPUT_DEPTH_REGISTER_COMPONENTS #

Source
PS_OUTPUT_DEPTH_REGISTER_COMPONENTS :: 1

PS_OUTPUT_DEPTH_REGISTER_COUNT #

Source
PS_OUTPUT_DEPTH_REGISTER_COUNT :: 1

PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT #

Source
PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT :: 32

PS_OUTPUT_MASK_REGISTER_COMPONENTS #

Source
PS_OUTPUT_MASK_REGISTER_COMPONENTS :: 1

PS_OUTPUT_MASK_REGISTER_COUNT #

Source
PS_OUTPUT_MASK_REGISTER_COUNT :: 1

PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT #

Source
PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32

PS_OUTPUT_REGISTER_COMPONENTS #

Source
PS_OUTPUT_REGISTER_COMPONENTS :: 4

PS_PIXEL_CENTER_FRACTIONAL_COMPONENT #

Source
PS_PIXEL_CENTER_FRACTIONAL_COMPONENT :: 0.5

REQ_BLEND_OBJECT_COUNT_PER_DEVICE #

Source
REQ_BLEND_OBJECT_COUNT_PER_DEVICE :: 4096

REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP #

Source
REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP :: 27

REQ_CONSTANT_BUFFER_ELEMENT_COUNT #

Source
REQ_CONSTANT_BUFFER_ELEMENT_COUNT :: 4096

REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE #

Source
REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE :: 4096

REQ_DRAW_VERTEX_COUNT_2_TO_EXP #

Source
REQ_DRAW_VERTEX_COUNT_2_TO_EXP :: 32

REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP #

Source
REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP :: 32

REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION #

Source
REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION :: 16384

REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT #

Source
REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT :: 1024

REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT #

Source
REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT :: 4096

REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES #

Source
REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES :: 2048

REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE #

Source
REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE :: 4096

REQ_RENDER_TO_BUFFER_WINDOW_WIDTH #

Source
REQ_RENDER_TO_BUFFER_WINDOW_WIDTH :: 16384

REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM #

Source
REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM :: 128

REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM #

Source
REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM :: 0.25

REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM #

Source
REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM :: 2048

REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP #

Source
REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP :: 20

REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE #

Source
REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE :: 4096

REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION #

Source
REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION :: 2048

REQ_TEXTURE1D_U_DIMENSION #

Source
REQ_TEXTURE1D_U_DIMENSION :: 16384

REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION #

Source
REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION :: 2048

REQ_TEXTURE2D_U_OR_V_DIMENSION #

Source
REQ_TEXTURE2D_U_OR_V_DIMENSION :: 16384

REQ_TEXTURE3D_U_V_OR_W_DIMENSION #

Source
REQ_TEXTURE3D_U_V_OR_W_DIMENSION :: 2048

REQ_TEXTURECUBE_DIMENSION #

Source
REQ_TEXTURECUBE_DIMENSION :: 16384

RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL #

Source
RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL :: 0

SHADER_INPUT_FLAG_COMPARISON_SAMPLER #

Source
SHADER_INPUT_FLAG_COMPARISON_SAMPLER :: SHADER_INPUT_FLAGS{.COMPARISON_SAMPLER}

SHADER_INPUT_FLAG_TEXTURE_COMPONENT_0 #

Source
SHADER_INPUT_FLAG_TEXTURE_COMPONENT_0 :: SHADER_INPUT_FLAGS{.TEXTURE_COMPONENT_0}

SHADER_INPUT_FLAG_TEXTURE_COMPONENT_1 #

Source
SHADER_INPUT_FLAG_TEXTURE_COMPONENT_1 :: SHADER_INPUT_FLAGS{.TEXTURE_COMPONENT_1}

SHADER_INPUT_FLAG_TEXTURE_COMPONENTS #

Source
SHADER_INPUT_FLAG_TEXTURE_COMPONENTS :: SHADER_INPUT_FLAGS{.TEXTURE_COMPONENT_0, .TEXTURE_COMPONENT_1}

SHADER_INPUT_FLAG_UNUSED #

Source
SHADER_INPUT_FLAG_UNUSED :: SHADER_INPUT_FLAGS{.UNUSED}

SHADER_INPUT_FLAG_USERPACKED #

Source
SHADER_INPUT_FLAG_USERPACKED :: SHADER_INPUT_FLAGS{.USERPACKED}

SHADER_MAX_INTERFACE_CALL_SITES #

Source
SHADER_MAX_INTERFACE_CALL_SITES :: 4096

SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS #

Source
SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS :: SHADER_REQUIRES_FLAGS{._11_1_DOUBLE_EXTENSIONS}

SHADER_REQUIRES_11_1_SHADER_EXTENSIONS #

Source
SHADER_REQUIRES_11_1_SHADER_EXTENSIONS :: SHADER_REQUIRES_FLAGS{._11_1_SHADER_EXTENSIONS}

SHADER_REQUIRES_64_UAVS #

Source
SHADER_REQUIRES_64_UAVS :: SHADER_REQUIRES_FLAGS{._64_UAVS}

SHADER_REQUIRES_DOUBLES #

Source
SHADER_REQUIRES_DOUBLES :: SHADER_REQUIRES_FLAGS{.DOUBLES}

SHADER_REQUIRES_EARLY_DEPTH_STENCIL #

Source
SHADER_REQUIRES_EARLY_DEPTH_STENCIL :: SHADER_REQUIRES_FLAGS{.EARLY_DEPTH_STENCIL}

SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING #

Source
SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING :: SHADER_REQUIRES_FLAGS{.LEVEL_9_COMPARISON_FILTERING}

SHADER_REQUIRES_MINIMUM_PRECISION #

Source
SHADER_REQUIRES_MINIMUM_PRECISION :: SHADER_REQUIRES_FLAGS{.MINIMUM_PRECISION}

SHADER_REQUIRES_TILED_RESOURCES #

Source
SHADER_REQUIRES_TILED_RESOURCES :: SHADER_REQUIRES_FLAGS{.TILED_RESOURCES}

SHADER_REQUIRES_UAVS_AT_EVERY_STAGE #

Source
SHADER_REQUIRES_UAVS_AT_EVERY_STAGE :: SHADER_REQUIRES_FLAGS{.UAVS_AT_EVERY_STAGE}

SHIFT_INSTRUCTION_PAD_VALUE #

Source
SHIFT_INSTRUCTION_PAD_VALUE :: 0

SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT #

Source
SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT :: 5

SIMULTANEOUS_RENDER_TARGET_COUNT #

Source
SIMULTANEOUS_RENDER_TARGET_COUNT :: 8

SO_BUFFER_MAX_STRIDE_IN_BYTES #

Source
SO_BUFFER_MAX_STRIDE_IN_BYTES :: 2048

SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES #

Source
SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES :: 512

SO_DDI_REGISTER_INDEX_DENOTING_GAP #

Source
SO_DDI_REGISTER_INDEX_DENOTING_GAP :: 0xffffffff

SO_NO_RASTERIZED_STREAM #

Source
SO_NO_RASTERIZED_STREAM :: 0xffffffff

SRGB_TO_FLOAT_DENOMINATOR_1 #

Source
SRGB_TO_FLOAT_DENOMINATOR_1 :: 12.92

SRGB_TO_FLOAT_DENOMINATOR_2 #

Source
SRGB_TO_FLOAT_DENOMINATOR_2 :: 1.055

SRGB_TO_FLOAT_TOLERANCE_IN_ULP #

Source
SRGB_TO_FLOAT_TOLERANCE_IN_ULP :: 0.5

STANDARD_COMPONENT_BIT_COUNT #

Source
STANDARD_COMPONENT_BIT_COUNT :: 32

STANDARD_COMPONENT_BIT_COUNT_DOUBLED #

Source
STANDARD_COMPONENT_BIT_COUNT_DOUBLED :: 64

STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE #

Source
STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE :: 4

STANDARD_PIXEL_COMPONENT_COUNT #

Source
STANDARD_PIXEL_COMPONENT_COUNT :: 128

STANDARD_PIXEL_ELEMENT_COUNT #

Source
STANDARD_PIXEL_ELEMENT_COUNT :: 32

STANDARD_VERTEX_ELEMENT_COUNT #

Source
STANDARD_VERTEX_ELEMENT_COUNT :: 32

STANDARD_VERTEX_TOTAL_COMPONENT_COUNT #

Source
STANDARD_VERTEX_TOTAL_COMPONENT_COUNT :: 64

SUBPIXEL_FRACTIONAL_BIT_COUNT #

Source
SUBPIXEL_FRACTIONAL_BIT_COUNT :: 8

SUBTEXEL_FRACTIONAL_BIT_COUNT #

Source
SUBTEXEL_FRACTIONAL_BIT_COUNT :: 8

TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR #

Source
TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR :: 64

TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR #

Source
TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR :: 64

TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR #

Source
TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR :: 63

TESSELLATOR_MAX_TESSELLATION_FACTOR #

Source
TESSELLATOR_MAX_TESSELLATION_FACTOR :: 64

TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR #

Source
TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR :: 2

TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR #

Source
TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR :: 1

TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR #

Source
TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR :: 1

TEXEL_ADDRESS_RANGE_BIT_COUNT #

Source
TEXEL_ADDRESS_RANGE_BIT_COUNT :: 16

TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE_UUID_STRING #

Source
TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE_UUID_STRING :: "4c0f29e3-3f5f-4d35-84c9-bc0983b62c28"

TEXTURE_LAYOUT_ROW_MAJOR_UUID_STRING #

Source
TEXTURE_LAYOUT_ROW_MAJOR_UUID_STRING :: "b5dc234f-72bb-4bec-9705-8cf258df6b6c"

UNBOUND_MEMORY_ACCESS_RESULT #

Source
UNBOUND_MEMORY_ACCESS_RESULT :: 0

VIEWPORT_AND_SCISSORRECT_MAX_INDEX #

Source
VIEWPORT_AND_SCISSORRECT_MAX_INDEX :: 15

VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE #

Source
VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE :: 16

VS_INPUT_REGISTER_COMPONENT_BIT_COUNT #

Source
VS_INPUT_REGISTER_COMPONENT_BIT_COUNT :: 32

VS_INPUT_REGISTER_COMPONENTS #

Source
VS_INPUT_REGISTER_COMPONENTS :: 4

VS_INPUT_REGISTER_READ_PORTS #

Source
VS_INPUT_REGISTER_READ_PORTS :: 1

VS_INPUT_REGISTER_READS_PER_INST #

Source
VS_INPUT_REGISTER_READS_PER_INST :: 2

VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT #

Source
VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT :: 32

VS_OUTPUT_REGISTER_COMPONENTS #

Source
VS_OUTPUT_REGISTER_COMPONENTS :: 4

WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT #

Source
WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT :: 10

WHQL_DRAW_VERTEX_COUNT_2_TO_EXP #

Source
WHQL_DRAW_VERTEX_COUNT_2_TO_EXP :: 25

WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP #

Source
WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP :: 25

WKPDID_CommentStringW_UUID_STRING #

Source
WKPDID_CommentStringW_UUID_STRING :: "d0149dc0-90e8-4ec8-8144-e900ad266bb2"

WKPDID_D3DDebugObjectNameW_UUID_STRING #

Source
WKPDID_D3DDebugObjectNameW_UUID_STRING :: "4CCA5FD8-921F-42C8-8566-70CAF2A9B741"

Types

413

Procedures

3

Variables

114

AUTHENTICATED_CONFIGURE_CRYPTO_SESSION #

Source
AUTHENTICATED_CONFIGURE_CRYPTO_SESSION: GUID

AUTHENTICATED_CONFIGURE_ENCRYPTION_WHEN_ACCESSIBLE #

Source
AUTHENTICATED_CONFIGURE_ENCRYPTION_WHEN_ACCESSIBLE: GUID

AUTHENTICATED_CONFIGURE_SHARED_RESOURCE #

Source
AUTHENTICATED_CONFIGURE_SHARED_RESOURCE: GUID

AUTHENTICATED_QUERY_ACCESSIBILITY_ATTRIBUTES #

Source
AUTHENTICATED_QUERY_ACCESSIBILITY_ATTRIBUTES: GUID

AUTHENTICATED_QUERY_CURRENT_ENCRYPTION_WHEN_ACCESSIBLE #

Source
AUTHENTICATED_QUERY_CURRENT_ENCRYPTION_WHEN_ACCESSIBLE: GUID

AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID #

Source
AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID: GUID

AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID_COUNT #

Source
AUTHENTICATED_QUERY_ENCRYPTION_WHEN_ACCESSIBLE_GUID_COUNT: GUID

AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS #

Source
AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS: GUID

AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT #

Source
AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT: GUID

AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT #

Source
AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT: GUID

DECODER_BITSTREAM_ENCRYPTION_TYPE_CBCS #

Source
DECODER_BITSTREAM_ENCRYPTION_TYPE_CBCS: GUID

DECODER_BITSTREAM_ENCRYPTION_TYPE_CENC #

Source
DECODER_BITSTREAM_ENCRYPTION_TYPE_CENC: GUID

DECODER_PROFILE_H264_VLD_MULTIVIEW_NOFGT #

Source
DECODER_PROFILE_H264_VLD_MULTIVIEW_NOFGT: GUID

DECODER_PROFILE_H264_VLD_STEREO_NOFGT #

Source
DECODER_PROFILE_H264_VLD_STEREO_NOFGT: GUID

DECODER_PROFILE_H264_VLD_STEREO_PROGRESSIVE_NOFGT #

Source
DECODER_PROFILE_H264_VLD_STEREO_PROGRESSIVE_NOFGT: GUID

DECODER_PROFILE_H264_VLD_WITHFMOASO_NOFGT #

Source
DECODER_PROFILE_H264_VLD_WITHFMOASO_NOFGT: GUID

DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_GMC #

Source
DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_GMC: GUID

DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_NOGMC #

Source
DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_NOGMC: GUID

DECODER_PROFILE_VP9_VLD_10BIT_PROFILE2 #

Source
DECODER_PROFILE_VP9_VLD_10BIT_PROFILE2: GUID

IAsynchronous_UUID #

Source
IAsynchronous_UUID: ^GUID = &IID{0x4B35D0CD, 0x1E15, 0x4258, {0x9C, 0x98, 0x1B, 0x13, 0x33, 0xF6, 0xDD, 0x3B}}

IAuthenticatedChannel_UUID #

Source
IAuthenticatedChannel_UUID: ^GUID = &IID{0x3015A308, 0xDCBD, 0x47AA, {0xA7, 0x47, 0x19, 0x24, 0x86, 0xD1, 0x4D, 0x4A}}

IBlendState_UUID #

Source
IBlendState_UUID: ^GUID = &IID{0x75B68FAA, 0x347D, 0x4159, {0x8F, 0x45, 0xA0, 0x64, 0x0F, 0x01, 0xCD, 0x9A}}

IBuffer_UUID #

Source
IBuffer_UUID: ^GUID = &IID{0x48570B85, 0xD1EE, 0x4FCD, {0xA2, 0x50, 0xEB, 0x35, 0x07, 0x22, 0xB0, 0x37}}

IClassInstance_UUID #

Source
IClassInstance_UUID: ^GUID = &IID{0xA6CD7FAA, 0xB0B7, 0x4A2F, {0x94, 0x36, 0x86, 0x62, 0xA6, 0x57, 0x97, 0xCB}}

IClassLinkage_UUID #

Source
IClassLinkage_UUID: ^GUID = &IID{0xDDF57CBA, 0x9543, 0x46E4, {0xA1, 0x2B, 0xF2, 0x07, 0xA0, 0xFE, 0x7F, 0xED}}

ICommandList_UUID #

Source
ICommandList_UUID: ^GUID = &IID{0xA24BC4D1, 0x769E, 0x43F7, {0x80, 0x13, 0x98, 0xFF, 0x56, 0x6C, 0x18, 0xE2}}

IComputeShader_UUID #

Source
IComputeShader_UUID: ^GUID = &IID{0x4F5B196E, 0xC2BD, 0x495E, {0xBD, 0x01, 0x1F, 0xDE, 0xD3, 0x8E, 0x49, 0x69}}

ICounter_UUID #

Source
ICounter_UUID: ^GUID = &IID{0x6E8C49FB, 0xA371, 0x4770, {0xB4, 0x40, 0x29, 0x08, 0x60, 0x22, 0xB7, 0x41}}

ICryptoSession_UUID #

Source
ICryptoSession_UUID: ^GUID = &IID{0x9B32F9AD, 0xBDCC, 0x40A6, {0xA3, 0x9D, 0xD5, 0xC8, 0x65, 0x84, 0x57, 0x20}}

ID3D11FunctionParameterReflection_UUID #

Source
ID3D11FunctionParameterReflection_UUID: ^GUID = &IID{0x42757488, 0x334f, 0x47FE, {0x98, 0x2E, 0x1A, 0x65, 0xD0, 0x8C, 0xC4, 0x62}}

ID3D11FunctionReflection_UUID #

Source
ID3D11FunctionReflection_UUID: ^GUID = &IID{0x207BCECB, 0xD683, 0x4A06, {0xA8, 0xA3, 0x9B, 0x14, 0x9B, 0x9F, 0x73, 0xA4}}

ID3D11LibraryReflection_UUID #

Source
ID3D11LibraryReflection_UUID: ^GUID = &IID{0x54384F1B, 0x5B3E, 0x4BB7, {0xAE, 0x1, 0x60, 0xBA, 0x30, 0x97, 0xCD, 0xB6}}

ID3D11ShaderReflection_UUID #

Source
ID3D11ShaderReflection_UUID: ^GUID = &IID{0x8D536CA1, 0x0CCA, 0x4956, {0xA8, 0x37, 0x78, 0x69, 0x63, 0x75, 0x55, 0x84}}

ID3D11ShaderReflectionConstantBuffer_UUID #

Source
ID3D11ShaderReflectionConstantBuffer_UUID: ^GUID = &IID{0xEB62D63D, 0x93DD, 0x4318, {0x8A, 0xE8, 0xC6, 0xF8, 0x3A, 0xD3, 0x71, 0xB8}}

ID3D11ShaderReflectionType_UUID #

Source
ID3D11ShaderReflectionType_UUID: ^GUID = &IID{0x6E6FFA6A, 0x9BAE, 0x4613, {0xA5, 0x1E, 0x91, 0x65, 0x2D, 0x50, 0x8C, 0x21}}

ID3D11ShaderReflectionVariable_UUID #

Source
ID3D11ShaderReflectionVariable_UUID: ^GUID = &IID{0x51F23923, 0xF3E5, 0x4BD1, {0x91, 0xCB, 0x60, 0x61, 0x77, 0xD8, 0xDB, 0x4C}}

ID3DDestructionNotifier_UUID #

Source
ID3DDestructionNotifier_UUID: ^GUID = &IID{0xA06EB39A, 0x50DA, 0x425B, {0x8C, 0x31, 0x4E, 0xEC, 0xD6, 0xC2, 0x70, 0xF3}}

ID3DUserDefinedAnnotation_UUID #

Source
ID3DUserDefinedAnnotation_UUID: ^GUID = &IID{0xB2DAAD8B, 0x03D4, 0x4DBF, {0x95, 0xEB, 0x32, 0xAB, 0x4B, 0x63, 0xD0, 0xAB}}

IDebug_UUID #

Source
IDebug_UUID: ^GUID = &IID{0x79CF2233, 0x7536, 0x4948, {0x9D, 0x36, 0x1E, 0x46, 0x92, 0xDC, 0x57, 0x60}}

IDepthStencilState_UUID #

Source
IDepthStencilState_UUID: ^GUID = &IID{0x03823EFB, 0x8D8F, 0x4E1C, {0x9A, 0xA2, 0xF6, 0x4B, 0xB2, 0xCB, 0xFD, 0xF1}}

IDepthStencilView_UUID #

Source
IDepthStencilView_UUID: ^GUID = &IID{0x9FDAC92A, 0x1876, 0x48C3, {0xAF, 0xAD, 0x25, 0xB9, 0x4F, 0x84, 0xA9, 0xB6}}

IDevice_UUID #

Source
IDevice_UUID: ^GUID = &IID{0xDB6F6DDB, 0xAC77, 0x4E88, {0x82, 0x53, 0x81, 0x9D, 0xF9, 0xBB, 0xF1, 0x40}}

IDeviceChild_UUID #

Source
IDeviceChild_UUID: ^GUID = &IID{0x1841E5C8, 0x16B0, 0x489B, {0xBC, 0xC8, 0x44, 0xCF, 0xB0, 0xD5, 0xDE, 0xAE}}

IDeviceContext_UUID #

Source
IDeviceContext_UUID: ^GUID = &IID{0xC0BFA96C, 0xE089, 0x44FB, {0x8E, 0xAF, 0x26, 0xF8, 0x79, 0x61, 0x90, 0xDA}}

IDomainShader_UUID #

Source
IDomainShader_UUID: ^GUID = &IID{0xF582C508, 0x0F36, 0x490C, {0x99, 0x77, 0x31, 0xEE, 0xCE, 0x26, 0x8C, 0xFA}}

IGeometryShader_UUID #

Source
IGeometryShader_UUID: ^GUID = &IID{0x38325B96, 0xEFFB, 0x4022, {0xBA, 0x02, 0x2E, 0x79, 0x5B, 0x70, 0x27, 0x5C}}

IHullShader_UUID #

Source
IHullShader_UUID: ^GUID = &IID{0x8E5C6061, 0x628A, 0x4C8E, {0x82, 0x64, 0xBB, 0xE4, 0x5C, 0xB3, 0xD5, 0xDD}}

IInfoQueue_UUID #

Source
IInfoQueue_UUID: ^GUID = &IID{0x6543DBB6, 0x1B48, 0x42F5, {0xAB, 0x82, 0xE9, 0x7E, 0xC7, 0x43, 0x26, 0xF6}}

IInputLayout_UUID #

Source
IInputLayout_UUID: ^GUID = &IID{0xE4819DDC, 0x4CF0, 0x4025, {0xBD, 0x26, 0x5D, 0xE8, 0x2A, 0x3E, 0x07, 0xB7}}

IPixelShader_UUID #

Source
IPixelShader_UUID: ^GUID = &IID{0xEA82E40D, 0x51DC, 0x4F33, {0x93, 0xD4, 0xDB, 0x7C, 0x91, 0x25, 0xAE, 0x8C}}

IPredicate_UUID #

Source
IPredicate_UUID: ^GUID = &IID{0x9EB576DD, 0x9F77, 0x4D86, {0x81, 0xAA, 0x8B, 0xAB, 0x5F, 0xE4, 0x90, 0xE2}}

IQuery_UUID #

Source
IQuery_UUID: ^GUID = &IID{0xD6C00747, 0x87B7, 0x425E, {0xB8, 0x4D, 0x44, 0xD1, 0x08, 0x56, 0x0A, 0xFD}}

IRasterizerState_UUID #

Source
IRasterizerState_UUID: ^GUID = &IID{0x9BB4AB81, 0xAB1A, 0x4D8F, {0xB5, 0x06, 0xFC, 0x04, 0x20, 0x0B, 0x6E, 0xE7}}

IRenderTargetView_UUID #

Source
IRenderTargetView_UUID: ^GUID = &IID{0xDFDBA067, 0x0B8D, 0x4865, {0x87, 0x5B, 0xD7, 0xB4, 0x51, 0x6C, 0xC1, 0x64}}

IResource_UUID #

Source
IResource_UUID: ^GUID = &IID{0xDC8E63F3, 0xD12B, 0x4952, {0xB4, 0x7B, 0x5E, 0x45, 0x02, 0x6A, 0x86, 0x2D}}

ISamplerState_UUID #

Source
ISamplerState_UUID: ^GUID = &IID{0xDA6FEA51, 0x564C, 0x4487, {0x98, 0x10, 0xF0, 0xD0, 0xF9, 0xB4, 0xE3, 0xA5}}

IShaderResourceView_UUID #

Source
IShaderResourceView_UUID: ^GUID = &IID{0xB0E06FE0, 0x8192, 0x4E1A, {0xB1, 0xCA, 0x36, 0xD7, 0x41, 0x47, 0x10, 0xB2}}

ITexture1D_UUID #

Source
ITexture1D_UUID: ^GUID = &IID{0xF8FB5C27, 0xC6B3, 0x4F75, {0xA4, 0xC8, 0x43, 0x9A, 0xF2, 0xEF, 0x56, 0x4C}}

ITexture2D_UUID #

Source
ITexture2D_UUID: ^GUID = &IID{0x6F15AAF2, 0xD208, 0x4E89, {0x9A, 0xB4, 0x48, 0x95, 0x35, 0xD3, 0x4F, 0x9C}}

ITexture3D_UUID #

Source
ITexture3D_UUID: ^GUID = &IID{0x037E866E, 0xF56D, 0x4357, {0xA8, 0xAF, 0x9D, 0xAB, 0xBE, 0x6E, 0x25, 0x0E}}

IUnorderedAccessView_UUID #

Source
IUnorderedAccessView_UUID: ^GUID = &IID{0x28ACF509, 0x7F5C, 0x48F6, {0x86, 0x11, 0xF3, 0x16, 0x01, 0x0A, 0x63, 0x80}}

IUserDefinedAnnotation_UUID #

Source
IUserDefinedAnnotation_UUID: ^GUID = &IID{0xB2DAAD8B, 0x03D4, 0x4DBF, {0x95, 0xEB, 0x32, 0xAB, 0x4B, 0x63, 0xD0, 0xAB}}

IVertexShader_UUID #

Source
IVertexShader_UUID: ^GUID = &IID{0x3B301D64, 0xD678, 0x4289, {0x88, 0x97, 0x22, 0xF8, 0x92, 0x8B, 0x72, 0xF3}}

IVideoContext_UUID #

Source
IVideoContext_UUID: ^GUID = &IID{0x61F21C45, 0x3C0E, 0x4A74, {0x9C, 0xEA, 0x67, 0x10, 0x0D, 0x9A, 0xD5, 0xE4}}

IVideoDecoder_UUID #

Source
IVideoDecoder_UUID: ^GUID = &IID{0x3C9C5B51, 0x995D, 0x48D1, {0x9B, 0x8D, 0xFA, 0x5C, 0xAE, 0xDE, 0xD6, 0x5C}}

IVideoDecoderOutputView_UUID #

Source
IVideoDecoderOutputView_UUID: ^GUID = &IID{0xC2931AEA, 0x2A85, 0x4F20, {0x86, 0x0F, 0xFB, 0xA1, 0xFD, 0x25, 0x6E, 0x18}}

IVideoDevice_UUID #

Source
IVideoDevice_UUID: ^GUID = &IID{0x10EC4D5B, 0x975A, 0x4689, {0xB9, 0xE4, 0xD0, 0xAA, 0xC3, 0x0F, 0xE3, 0x33}}

IVideoProcessor_UUID #

Source
IVideoProcessor_UUID: ^GUID = &IID{0x1D7B0652, 0x185F, 0x41C6, {0x85, 0xCE, 0x0C, 0x5B, 0xE3, 0xD4, 0xAE, 0x6C}}

IVideoProcessorEnumerator_UUID #

Source
IVideoProcessorEnumerator_UUID: ^GUID = &IID{0x31627037, 0x53AB, 0x4200, {0x90, 0x61, 0x05, 0xFA, 0xA9, 0xAB, 0x45, 0xF9}}

IVideoProcessorInputView_UUID #

Source
IVideoProcessorInputView_UUID: ^GUID = &IID{0x11EC5A5F, 0x51DC, 0x4945, {0xAB, 0x34, 0x6E, 0x8C, 0x21, 0x30, 0x0E, 0xA5}}

IVideoProcessorOutputView_UUID #

Source
IVideoProcessorOutputView_UUID: ^GUID = &IID{0xA048285E, 0x25A9, 0x4527, {0xBD, 0x93, 0xD6, 0x8B, 0x68, 0xC4, 0x42, 0x54}}

IView_UUID #

Source
IView_UUID: ^GUID = &IID{0x839D1216, 0xBB2E, 0x412B, {0xB7, 0xF4, 0xA9, 0xDB, 0xEB, 0xE0, 0x8E, 0xD1}}

TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE_UUID #

Source
TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE_UUID: ^GUID = &IID{0x4c0f29e3, 0x3f5f, 0x4d35, {0x84, 0xc9, 0xbc, 0x09, 0x83, 0xb6, 0x2c, 0x28}}

TEXTURE_LAYOUT_ROW_MAJOR_UUID #

Source
TEXTURE_LAYOUT_ROW_MAJOR_UUID: ^GUID = &IID{0xb5dc234f, 0x72bb, 0x4bec, {0x97, 0x05, 0x8c, 0xf2, 0x58, 0xdf, 0x6b, 0x6c}}

WKPDID_CommentStringW_UUID #

Source
WKPDID_CommentStringW_UUID: ^GUID = &IID{0xd0149dc0, 0x90e8, 0x4ec8, {0x81, 0x44, 0xe9, 0x00, 0xad, 0x26, 0x6b, 0xb2}}

WKPDID_D3DDebugObjectNameW_UUID #

Source
WKPDID_D3DDebugObjectNameW_UUID: ^GUID = &IID{0x4cca5fd8, 0x921f, 0x42c8, {0x85, 0x66, 0x70, 0xca, 0xf2, 0xa9, 0xb7, 0x41}}